Gingersheep Games is an independent tabletop game studio founded in 2025 by UTK engineering graduates Andrew Moses and Garrett Bailey.
We develop games that emphasize rule clarity, thoughtful strategy, and meaningful player interaction. Our work explores hierarchy, information, and constraint as primary mechanics.
The studio is currently developing PRIZMIK™, an abstract strategy board game, and BOOL Duel™, a two-player card game based on Boolean operations.
Gingersheep Games operates independently and fully manages design, prototyping, playtesting, and early production planning in-house.
Contact: gingersheepgamesLLC@gmail.com